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Mask Remap

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Remap the mask. Internally uses the vertLab Attribute Remap modifier.

Settings


Blur

Blur attribute before remapping.

  • Iterations: How many times to blur the values for all elements.

Levels

Remap attribute with levels.

  • Interpolation: Interpolation used for levels:
    • Linear: Linear interpolation for levels remapping.
    • Smooth: Smooth Hermite edge interpolation (increases contrast).
    • Smoother: Smoother Hermite edge interpolation (further increases contrast).
    • Stepped: Decompose values into discrete steps.
  • Input Min: Min/max input values. Use to increase contrast and spread black/white values.
  • Max: Min/max input values. Use to increase contrast and spread black/white values.
  • Output Min: Define the value range of the output.
  • Max: Define the value range of the output.
  • Steps: Number of steps/bands.
  • Invert: Invert values.
  • Clamp: Clamps output range between 0-1.
  • Gamma: Apply gamma to output values. 1 = no change, higher values darken, lower values brighten.

Histogram

Perform histogram operations.

  • Splits: Create a saw-tooth banding effect. This value corresponds to the number of bands applied.
  • Offset: Offset the histogram. (Add this value then ignore the integer component of the result).
  • Fold: Invert values above/below a threshold. Another method of creating a banding effect. Can be used to remove the abrupt changes in values caused by splits:
    • None.
    • Peaks: Invert values above a threshold.
    • Valleys: Invert values below a threshold.
  • Fold Interpolation: Perform an additional interpolation of values after fold. This can be used to smooth sharp creases where the fold occurs:
    • Linear.
    • Smooth.
    • Smoother.
  • Fold Threshold: Threshold of fold operation.