Object Distance¶
Calculate distance from the surface of other meshes.
Specify up to 6 objects or a collection to measure distance from.
Signed/Unsigned Distance¶
- Unsigned distance is the absolute distance to nearest surface.
- Signed distance will produce negative distances on the inside of objects.
Signed distance will allow isloation of outside/inside areas when remapping.
Union Islands¶
There is an option to union Boolean manifold islands before calulating distance. This removes artifacts caused by overlapping surfaces.
Outputs¶
- Output: Distance point attribute.
- Color: Distance attribute as color (used for visualisation).
Settings¶
Objects¶
- Objects/Collection: Choose up to 6 objects or a collection:
- Objects.
- Collection.
- Object Count: Number of objects to include.
- Union Manifold Islands: Union manifold mesh islands. This removes areas of mesh overlap.
Distance¶
- Distance: How to measure distance from surface.
- Unsigned: Absolute distance from the surface.
- Signed: Areas inside the surface have negative distance, outside areas have positive distance.
- Min Distance: Points closer than this will be black.
- Max Distance: Points further away than this will be white.
- Interpolation: Interpolation of distance to value.
- Linear.
- Smooth Step.
- Smoother Step.
- Invert: Invert the values of the distance attribute.
Blur¶
Blur the distance attribute.
- Iterations: How many times to blur the values for all elements.








