vertLab for Blender¶
Welcome to the vertLab documentation. Here you'll find everything there is to know about the tools.
What is vertLab?¶
VertLab is a collection of tools for controlling vertex attributes and sculpting masks.
Attributes are incredibly versatile. Example use-cases include:
- Use to drive shader effects e.g. texture blending.
- Use to displace geometry, or drive any procedural geometry effect.
- Bake to textures.
- Pack to vertex colors and export to a game engine.
vertLab is Geometry Based
The resolution of vertLab is directly influenced by mesh density/topology.
Create Attributes¶
Create attributes from advanced mesh analysis tools such as ray-traced occlusion and curvature. Other generators include noise, gradients and camera-based silhouette.
Modify Attributes¶
Modify attributes by remapping, mixing together or flowing them down a mesh. You can also pack up to four attributes to a vertex color for exporting to game engines.
Sculpting Masks¶
Use vertLab's powerful attribute tools directly on sculpting masks. This includes mask creation, manipulation and blending.
Contact¶
If anything is unclear or missing, please reach out!
spaghetTools Discord
spaghetmenot@gmail.com
@spaghetmenot.bsky.social


