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🚧 Cut Groove

Cut Groove Icon

Cut a v-shaped groove into a surface along the intersection of cutter objects.

How it works

The Cut Groove Modifier performs the following steps:

  1. Generate a curve from the intersection of cutter objects.
  2. Convert the curve to a 'ribbon' mesh that follows the surface closely.
  3. Extrude the 'ribbon' mesh with a v-shaped profile to create a solid 'groove cutter'.
  4. Cut the 'groove cutter' from the original surface using a difference Boolean.

Viewing Steps

You can view the result of each of the above steps using the Debug panel

Options

Cutters

This section specifies which cutters to use.

  • Objects/Collection: Choose individual mesh objects or a collection containing mesh objects.
  • Object Count: How many cutter mesh objects to use (when in Objects mode).
  • Cutter Outset: Expands the cutter mesh with options for even thickness.

Groove Geometry

Control how the groove geometry is generated.

Boolean

Settings for final Boolean where groove mesh is cut into the object's surface.

Normals

How to calculate normals

Debug

This section lets you inspect the steps of the process if the modifier isn't behaving as expected.

  • View. Outputs geometry from different points in the node graph.

    Warning

    This changes the output of the graph, make sure to turn off when you're done inspecting.

    • Intersection Curve: Output the curve generated by the Boolean intersection.
    • Ribbon: Output the extruded curve or "ribbon".
    • Final Cutters: Output the 'groove cutter' extruded from the 'ribbon'.