Troubleshooting¶
UVs aren't appearing / changing¶
- Check that the
UV Map
specified is an existing map on your mesh. - Check the
Selection
section. Have you specified a vertex group or material that doesn't exist? - Check that the modifier is enabled.
UVs are stretched / misaligned / have errors¶
- Apply scale/rotation to objects.
- Check for non-manifold geometry and impossible faces.
- Check the seams are sensible when using 'Island' projection methods. Projection modifiers will produce a
uv_seam
edge attribute that you can check. - Ngons can sometimes by tricksy, a triangulate modifier before performing UV operations can help.
Other issues?¶
Please reach out! I'm always happy to help.
spaghetmenot@gmail.com
@spaghetmenot.bsky.social
@SpaghetMeNot@mastodon.social