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Troubleshooting

UVs aren't appearing / changing

  • Check that the UV Map specified is an existing map on your mesh.
  • Check the Selection section. Have you specified a vertex group or material that doesn't exist?
  • Check that the modifier is enabled.

UVs are stretched / misaligned / have errors

  • Apply scale/rotation to objects.
  • Check for non-manifold geometry and impossible faces.
  • Check the seams are sensible when using 'Island' projection methods. Projection modifiers will produce a uv_seam edge attribute that you can check.
  • Ngons can sometimes by tricksy, a triangulate modifier before performing UV operations can help.

Other issues?

Please reach out! I'm always happy to help.

spaghetmenot@gmail.com
@spaghetmenot.bsky.social
@SpaghetMeNot@mastodon.social