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Examples

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Quick Start

A great way to get started with uvFactory is to:

  1. Add a UV Island Unwrap modifier to a cube.
  2. Apply a grid material*.
  3. Start modelling. UVs should remain stable and update as the mesh changes.

modeling short

*Grid Materials

There are grid materials included with uvFactory. Find them in the asset browser under UV Factory. materials If you are using the Checker Texture shader node, make sure you feed in the UV map to the vector input.